Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning (2012) is a single-player action role-playing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Big Huge Games and 38 Studios, who together with Electronic Arts also published the game.

Ken Rolston was the game’s executive designer; R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. The game was released on February 7, 2012, in North America and on February 9, 2012, in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.

Parents need to know that Kingdoms of Amalur: Reckoning is a violent and sometimes gruesome action role-playing game for adults set in a fictional, fantastical world. Players spend half their time chatting with non-player characters and unraveling a complex story, and the other half engaging in bloody and brutal combat with bladed weapons, bows, and magic. There is no drinking, profanity, or sex in the game, though players may read in-game books and letters that reference romantic situations without going into detail. Players will also see male and female characters clad in naught but their skivvies.

Publisher: 38 Studios, Electronic Arts
Developer: Big Huge Games, 38 Studios
Genre: Action, RPG
DRM: Steam
Release Date: 17 Apr, 2012
Metascore: 81/100
Price: $9.99 USD

You can purchase the game from

You can purchase the game from Amazon for £19.99